A flashback is a scene you use in your current narrative to show something that happened in the past. The two key differentiators are: 1) it must be a scene (as opposed to narration about an event), and 2) it’s past news. Flashbacks are great for building three-dimensional characters because readers gains insight on how a character’s thoughts, feelings, and morals were formed by important events. They’re also useful for dropping hints about what happened to lead your main character to the current point in time. They help your readers understand and care deeply about your characters and what happens to them.
So you are ready to write your novel. Excellent. Are you prepared? The last thing you want when you sit down to write your first draft is to lose momentum. Have you figured out the key traits of your characters so that you know how they will act (and react) in each scene? Have you thought through the climax of your narrative so that you can lay all the groundwork to get there? Have you researched the setting of your story so you can make it feel authentic? Use this guide before you start writing to work out your narrative arc, plan out your key plot points, flesh out your characters, and begin to build your world. Then, when you begin your writing journey, you will have a map to follow along the way.
Scenes are the rising and falling action, and the soft moments in between, that move your story forward. They have a couple of basic purposes: - They establish time and place. They give the reader a marker on where and when things are happening. - They help develop character. Even if the scene is pure action, you learn about the character’s motivations by his or her decisions, choices, and actions. - They let characters set goals. Without goals to achieve, characters have no reason to act or emote. Readers want to know what’s at stake. - They allow the action to rise or fall. This movement is what carries your reader forward. - They let you crank up the conflict. Without conflict, you won’t have tension. And without tension, your story is boring.
The Enneagram details 9 internal levels of developmentwhere your main character can find him or herself at any point in time. A person’s personality isn’t static, meaning that it fluctuates depending on whether they are under duress or some good fortune happens. Each of these 9 levels of development represents a major paradigm shift in awareness, meaning your main character changes—for better or worse. Have a look at the different levels and see if you can place your main character(s) at the beginning of your story and where you want them to be at the end.
The standard definition of a character arc is how your main character changes over the course of your story. The most common form of character arc is the Hero’s Journey. An ordinary person receives a call to adventure and, at first, he or she refuses that call. There’s usually a mentor who helps the hero accept or learn how to attempt the adventure. Think of Yoda in Star Wars. But there’s more out there than just the good guy or gal who’s transformed by the end of the story. Not all characters undergo some major transformation. In some cases, they will grow, but not transform.
Words are the raw fabric: weave, knit, or bonded leather. We cut and combine words into phrases, and the phrases are the pieces that you stitch to reach your goal of the narrative package.